ISOMETRIA is one of 25 sites built by Formwork. The hero is a real 3D island you can spin, lit by a single sun and flippable to night — built from a hundred little cubes.
A cosy-games studio should greet you with a cosy world. Instead of a render or a video, the island is generated live: a height function raises cubes out of the sea, colours them by altitude, and dots them with trees and a lighthouse.
A radial falloff makes the land a dome that sinks into water at the edges; a little sine noise adds variety; rounding the result gives the blocky, stepped look:
const r = distanceFromCentre(i, j); // 0 at middle → 1 at edge
let h = (1 - r) * 4.2 + sin(i*0.9) + cos(j*0.75);
level = max(0, round(h)); // integer terraces
color = [water, sand, grass, grass, rock, snow][level];
Each cube is scaled on Y to its height and dropped on the grid. A raycaster lifts whichever tile is under your cursor; a drag rotates the whole group; the day/night button just dims the sun and swaps its colour to moonlight.
git init -b main && git add -A && git commit -m "ship"
gh repo create formwork-isometria --public --source=. --push
gh api --method POST /repos/OWNER/formwork-isometria/pages \
-f 'source[branch]=main' -f 'source[path]=/'
A height function, a hundred cubes and one sun — a little world you can hold in a browser tab.